Wednesday, May 19, 2010


Here is a first pass test of my Wombat character kentaro. The fur has polished up great for a first pass, but he turns to mud id ambient occlusion is enabled. What I need is to figure out how to exclude the fur from Ambient occlusion. I really don't want to have to render him out as a separate pass. If anyone has any ideas as to how to do this, drop me a note.


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